Does your CDN speak gaming?

You might believe that any CDN will be adequate for your game content delivery. This couldn’t be further from the truth.

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Build Download Managers in Minutes

We’re pleased to introduce DirectDLM Studio, a new web application that makes designing and building your own download manager (DLM) super simple. Check out DirectDLM.com to see how it works. You get the same DLM technology that companies like Adobe, Kodak and others have used to deliver billions of downloads all across the globe, but now you can create and …

Friction drives your players away

Friction can hurt your revenue in other ways, too: Your returning players have less time to play. Less playing time may reduce your game’s revenue. Some returning players may prematurely abandon the game out of frustration when updates are long or cause playability issues. Poor download and patching experiences are only two of the many points of friction your players …

Make your game patching and updating not suck.

Your goal as a game company is to keep your players playing the game and happy. Your players are valuable, so you strive to keep your gameplay interesting, challenging, and engaging for them. Sounds pretty straightforward, but it’s harder than it sounds when you think about how often you deploy game patches and updates, especially for free-to-play and subscription-based games. …

It pays to get your online game deployment right from the start.

Online Game Deployment is a core business process for online game publishers. It includes all of the activities required to get a game ready to play on the player’s system, such as download, install, update/patch, launch and repair functionality. Typically, we’ve found that game developers and publishers will build their game deployment solutions with the mindset of “make it work …

The true cost of DIY deployment for online games.

Trying to find a commercially viable game patching solution or a download manager that’s built for your type of game isn’t necessarily easy. Typically, game makers must roll their own solutions, but with that come the risks associated with most technology projects: Time-to-market. Development costs. Unknown, hidden and misunderstood requirements. Competing priorities. Ongoing troubleshooting, maintenance and updates. Extensive testing cycles. …

Your gamers deserve a progress bar that tells the truth

There’s nothing worse than a meaningless progress bar for your game. The typical meaningless progress bar goes from 0 – 100% not once but MULTIPLE TIMES – once for each process (download, extract, install, etc.). This leaves your players with no real idea when they’ll be able to play your game. All it’s saying is, “Trust me! I’m the Launcher, …

Solid State Networks Partners with Akamai

Solid State Networks, Akamai Partner to Create Workflow for Developing, Launching and Managing Online Games. We are excited to work together with Akamai to provide optimized workflow deployment and delivery solutions for game studios and developers. This partnership integrates the power of the Akamai network with the proven reliability of the Solid State Networks DIRECT for Games deployment solution. Click …

What to Consider Before You Build an Online Game Deployment Solution

In the course of building a new game, you might not be thinking too much about your download manager, launcher interface, or game patching strategy. It’s easy to underestimate just how important these and many other aspects of game deployment are to the sustained success of your game. To help you make the right choice for your game, here are …