Highwinds Partners with Solid State Networks to Launch Game Delivery Network
Solid State Networks
August 15th, 2011
Highwinds Taps into Key Partnerships, In-House Software Development Expertise and Seasoned Personnel to Build and Market the Industry-Specific GDN for Online Game Publishers
WINTER PARK, Fla. – Aug. 15, 2011 – Highwinds®, a leader in content delivery, network and cloud-based IP services, today unveiled Highwinds GDN™(Game Delivery Network), a vertically focused reinvention of its content delivery network (CDN) for online game publishers. The first CDN specifically tuned for game delivery, Highwinds GDN couples content delivery services with industry-specific software differentiators to address the unique needs of online game publishers.
Highwinds, leveraging its position as both a content delivery and network services provider and a software development shop, is introducing the GDN as a focused initiative to solve the problems online gaming publishers face. It integrates Highwinds’ global CDN and a gaming software stack that enables faster downloads, lower delivery costs, fewer abandonments, an integrated download manager, and real-time analytics, all from a single-source provider committed to online game delivery innovation.
Due to its expertise in the online game publishing industry, Highwinds has been working closely with long-time partner Solid State Networks on various technological aspects of the GDN platform. Industry veteran Ed DiEoreo, who was recently hired as Highwinds’ client executive, online gaming, is leading the charge for Highwinds’ GDN sales. While the GDN is a new branded technology initiative, Highwinds has already achieved milestones in delivering game content to global gaming audiences. Notable successes include Highwinds’ delivery of the world’s most popular social media sports game, Nordeus’ Top Eleven, Highwinds’ live streaming of Riot Games’ League of Legends Championship for own3D to a history-making online audience, and Highwinds’ content delivery services for Valve, used to support their Steam platform.
“GDN is an industry-specific reinvention of our CDN,” said Steve Miller, chairman and CEO of Highwinds. “Highwinds’ GDN represents a new technology portfolio for the online gaming industry. It’s the culmination of our proven track record in delivering game content to global users, our investment in market-specific software development, solid gaming industry partnerships, employees who understand the unique needs of the online gaming industry, and our commitment to keep raising the technological bar.”
The Highwinds GDN is being presented this week, Aug. 15-19, at the Game Developers Conference Europe and at gamescom. For a private meeting, please visit the Highwinds meeting room at gamescom located at the GDC Europe Business Lounge in Hall 4.2, Booth # J-021. For more information or to schedule a meeting, please e-mail firstname.lastname@example.org.
About Highwinds Network Group, Inc.
Highwinds is a content delivery, network and cloud-based IP services business that offers a comprehensive suite of CDN solutions, including content storage and IP software. The company delivers content and rich media over its high-performance RollingThunder® network to millions of global users every day. Highwinds’ CDN customers gain unprecedented command and control with its StrikeTracker® console and open APIs. Highwinds is headquartered in Winter Park, Fla., and maintains data centers around the world. For more information, visit www.highwinds.com.
Highwinds, RollingThunder and StrikeTracker are registered trademarks, and GDN is a trademark, of Highwinds Network Group, Inc. All other trademarks are the property of their respective owners.