GDC Austin 2009
Join Solid State Networks at the Game Developers Conference Austin – September 15-18, 2009 at the Austin Convention Center. Company Founder and CEO Rick Buonincontri will participate in a panel discussion dedicated to game distribution technologies boost conversions and profitability for online games.
Details can be found below or by visiting the GDC Austin website
Conversion Technologies: Design and Implementation Strategies for Expanding Profitability of Online Games
Speaker: Matthew Shaw (Chief Technology Officer, EAMythic, Electronic Arts, Mythic Entertainment Studio), Matthew Hannus (Sleepy Giant), Rick Buonincontri (Founder and CEO, Solid State Networks)
Date/Time: Thursday (September 17, 2009) 3:00pm — 4:00pm
Location (room): Room 15
Track: Business & Marketing
Secondary Track: Design
Experience Level: Intermediate
Format: 60-minute Sponsored Session
Session Description
It is never too early to start thinking about player acquisition, retention and monetization when designing an online game. This panel will discuss how game designers and developers can use technologies, strategies and planning to contribute to the financial success of their game’s online operations and get a higher return from marketing investments.
Takeaway
Attendees will learn the importance of considering player conversions in early game design and architecture decisions and their ultimate on game profitability.
Tags: Game Developers Conference, Game Publishing Software, GDC, GDC Austin, Solid State Networks


