Solid State Networks to Offer Free Game Publishing Software to Developers

Wednesday, September 16th, 2009 at 4:16 pm

CURRENT™ 3.0 Enables Download, Install, Update and Launch Functionality for Games

TEMPE, Ariz. – September 17, 2009 – Solid State Networks, Inc., the leading developer of game publishing software, announced today their plan to make their upcoming release of CURRENT™ 3.0 available to game developers free of charge for commercial use.

Built using the company’s proven delivery technology, CURRENT™ 3.0 provides a unified platform for downloading, installing, patching and launching games. The upcoming free version will enable developers to provide players with a quality user experience while acquiring games and updates. Developers will have a variety of features at differing price points that can be activated to further enhance the game acquisition experience. These optional upgrades will include robust delivery solutions, such as hybrid CDN/P2P, patching optimizations and support for DIRECT™, Solid State’s game portal software that supports dynamic web content.

“We are pleased to provide developers with a robust solution that they can deploy quickly to enhance the game acquisition experience for their players – and do it without impacting their existing budgets,” stated Rick Buonincontri, founder and CEO of Solid State Networks. “Developers will have the opportunity to see our solution in action at no cost. Not only can they save development time and money by using a readily available and supported solution, but they can easily extend and customize the software to create new revenue-generating opportunities, all with the confidence of using industry-proven technology.”

Developers can request a copy of CURRENT™ 3.0 by visiting www.solidstatenetworks.com.

About Solid State Networks
Solid State Networks is a leading developer of specialized, high performance content delivery solutions, including game publishing software. Since early 2007, Solid State Networks has steadily gained recognition within the gaming industry as a highly innovative company with reliable technology and versatile game delivery and patching solutions for companies such as Funcom, Riot Games, Wizards of the Coast, Abandon Interactive, Vogster Entertainment and others. For more information, please visit www.solidstatenetworks.com.

###

Media Contact:
Kirk Green
Gonzo Communications
949.459.2165
kirk@gonzocom.com

Tags: , , , , , ,

Submit Questions or Comments

PSA Video: Playing Fair with P2P
News
Get the Game Publisher’s Guide to P2P Delivery White Paper
September 10, 2010

As a game developer or publisher, if you’re considering a third-party P2P delivery/patching solution for your game(s), or if you’re working on one of your own, this is a must-read.

Read More

The Future of P2P in Game Delivery: Pillar or Pariah?
August 30, 2010

Today, we are publishing the first edition of The Game Publisher’s Guide to P2P Delivery. HR 1319 was indeed a wake-up call. . .

Read More

Level 3 and Solid State Networks Support UTV True Games
June 1, 2010

Level 3 and Solid State Networks’ Combined Solution Provides Advanced Reporting and Analytics for Pure-Play Online Games Company

Read More

View all news

Aritcles & Events
Watch our product videos
March 22, 2010

Check out our new videos which demonstrate our game publishing software, CURRENT, DIRECT and much more. . .

Read More

2010 Game Developers Conference
March 8, 2010

Solid State Networks will attend the 2010 Game Developers Conference which is held March 9 – 13, 2010 at the Moscone Center in San Francisco.

Read More

DIRECT Game Publishing Software Demo Video
January 13, 2010

Watch our short video demo of DIRECT to see how our Game Publishing Software can help you boost player conversions and make your game more profitable.

Read More

View all events