Archive for the ‘Blog’ Category

GDC Austin 2009

Monday, August 31st, 2009

Join Solid State Networks at the Game Developers Conference Austin – September 15-18, 2009 at the Austin Convention Center. Company Founder and CEO Rick Buonincontri will participate in a panel discussion dedicated to game distribution technologies boost conversions and profitability for online games. Details can be found below or by visiting the GDC Austin website Conversion Technologies: Design and Implementation Strategies for Expanding... 

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Digital game distribution is more than just a download

Wednesday, June 10th, 2009

There has been a lot of talk again lately about how digital game distribution will overtake traditional retail distribution. In theory, it’s a no-brainer. For a company that does what we do, a world full of digital game distribution would be awesome, but we do understand why it hasn’t happened across the board. Digital game distribution makes perfect sense assuming the process offers value to game developers/publishers and to gamers, and so far,... 

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2009 Game Developers Conference

Tuesday, May 26th, 2009

GDC Austin: Sept 15 – 18 (Austin, Texas) See our Blog or follow us on Twitter for more info. . .  Read More →

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HR1319-The Uninformed Informed P2P User Act

Tuesday, May 5th, 2009

Can the man inside your TV really see you sitting there on your couch in your living room? Of course he can’t. And peer-to-peer (P2P) technology has no more visibility into your personal computer files than the man in the TV has into your living room. It’s absurd when you stop to think about it, much like the language in House Resolution 1319 also referred to as the “Informed P2P User Act” – a bill that intends to “prevent the inadvertent... 

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Solid State Networks Receives 2009 DCIA Trendsetter’s Award

Monday, May 4th, 2009

Solid State Networks President and CEO Rick Buonincontri accepts the 2009 DCIA Trendsetter’s Award from DCIA. The DCIA Trendsetter’s Award is presented to the company which sets the pace in the advancement of distributed computing technologies for commercial purposes. Click here to see the full press release. The award was presented to Solid State Networks President and CEO at the P2P Media Summit LA on May 4, 2009 (Part of the Digital... 

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P2P Media Summit LA – Digital Hollywood

Wednesday, April 15th, 2009

Solid State CEO featured on panel discussions at the P2P Media Summit LA and the Digital Hollywood show (May 4-7) Members of the Solid State Networks team including Founder and CEO Rick Buonincontri will attend the fourth annual P2P Media Summit LA. This is the DCIA’s flagship event, featuring keynotes from industry-leading P2P and social network operators; panel discussions covering P2P usage, analytical tools, relevant trends, and future opportunities;... 

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Visit us at GDC San Francisco

Tuesday, February 10th, 2009

Show time is fast approaching and we are excited to be exhibiting our high performance content delivery solutions at the Game Developers Conference this year in San Francisco. GDC San Francisco 2009 The show will be held March 23 – 27, 2009 at Moscone Center in San Francisco, CA. Look for us in booth #6528 and definitely stop by to see some of the new things we will be showing. If you are interested in knowing more about our digital game delivery... 

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Solid State Networks blog

Wednesday, January 21st, 2009

Welcome to the Solid State Networks company blog. We will feature a variety of blog topics in here including market commentary from our CEO and others, technology, and other news and events relating to Solid State Networks. We welcome you to subscribe to our blog feed.  Read More →

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2009 Game Developers Conference

Monday, November 24th, 2008

Visit us in booth 6528 at the Game Developers Conference at the Moscone Center in San Francisco (March 23 – 27, 2009).  Read More →

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PSA Video: Playing Fair with P2P
News
Get the Game Publisher’s Guide to P2P Delivery White Paper
September 10, 2010

As a game developer or publisher, if you’re considering a third-party P2P delivery/patching solution for your game(s), or if you’re working on one of your own, this is a must-read.

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The Future of P2P in Game Delivery: Pillar or Pariah?
August 30, 2010

Today, we are publishing the first edition of The Game Publisher’s Guide to P2P Delivery. HR 1319 was indeed a wake-up call. . .

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Level 3 and Solid State Networks Support UTV True Games
June 1, 2010

Level 3 and Solid State Networks’ Combined Solution Provides Advanced Reporting and Analytics for Pure-Play Online Games Company

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Aritcles & Events
Watch our product videos
March 22, 2010

Check out our new videos which demonstrate our game publishing software, CURRENT, DIRECT and much more. . .

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2010 Game Developers Conference
March 8, 2010

Solid State Networks will attend the 2010 Game Developers Conference which is held March 9 – 13, 2010 at the Moscone Center in San Francisco.

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DIRECT Game Publishing Software Demo Video
January 13, 2010

Watch our short video demo of DIRECT to see how our Game Publishing Software can help you boost player conversions and make your game more profitable.

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