Archive for the ‘Events’ Category

Watch our product videos

Monday, March 22nd, 2010

Check out our product overview and demo videos below. You can also check out Solid State Networks product videos on YouTube! Subscribe to: solidgamepublishing to get the latest product demos and walk-through videos from Solid State Networks. CURRENT DIRECT SOLO Patch Assistant On YouTube? Subscribe to: solidgamepublishing to get the latest product demos and walk-through videos from Solid State Networks.  Read More →

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2010 Game Developers Conference

Monday, March 8th, 2010

Solid State Networks will attend the 2010 Game Developers Conference which is held March 9 – 13, 2010 at the Moscone Center in San Francisco. To schedule a meeting with us at GDC, please click here to contact us.  Read More →

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DIRECT Game Publishing Software Demo Video

Wednesday, January 13th, 2010

Here is a video demonstration that highlights the features and benefits of SOLID PUBLISHER: DIRECT. DIRECT enables the best experience for your gamers when it comes to downloading, installing, updating and launching your online games. Beyond that, DIRECT gives you, the game developer, a host of new ways to promote and to monetize your game(s) through direct interaction and engagement with your gamers via the launcher. To learn more about how DIRECT... 

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Online games: Saving money versus making money

Wednesday, December 2nd, 2009

“How do we save money?” We get that question a lot from our customers and from potential customers. We do have an answer to it because of two benefits that we can offer with our game publishing software: Our game publishing software saves game developers a considerable amount of time and money because they don’t have to develop their own solutions that would enable download, install, update and launch – not to mention promotion and monetization... 

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PSA Video: Playing Fair with P2P
News
Get the Game Publisher’s Guide to P2P Delivery White Paper
September 10, 2010

As a game developer or publisher, if you’re considering a third-party P2P delivery/patching solution for your game(s), or if you’re working on one of your own, this is a must-read.

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The Future of P2P in Game Delivery: Pillar or Pariah?
August 30, 2010

Today, we are publishing the first edition of The Game Publisher’s Guide to P2P Delivery. HR 1319 was indeed a wake-up call. . .

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Level 3 and Solid State Networks Support UTV True Games
June 1, 2010

Level 3 and Solid State Networks’ Combined Solution Provides Advanced Reporting and Analytics for Pure-Play Online Games Company

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Aritcles & Events
Watch our product videos
March 22, 2010

Check out our new videos which demonstrate our game publishing software, CURRENT, DIRECT and much more. . .

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2010 Game Developers Conference
March 8, 2010

Solid State Networks will attend the 2010 Game Developers Conference which is held March 9 – 13, 2010 at the Moscone Center in San Francisco.

Read More

DIRECT Game Publishing Software Demo Video
January 13, 2010

Watch our short video demo of DIRECT to see how our Game Publishing Software can help you boost player conversions and make your game more profitable.

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