Request CURRENT

NOTE: * = Required field.

1. Which platform(s) do you use to develop your games? (Check all that apply)
 PC Mac

2. Which genre(s) of games do you develop? (Check all that apply)
 MMO FPS RTS Action Sports/Racing Simulation Casual

3. What business model(s) do you use for your game(s)? (Check all that apply)
 Free-to-Play Micro-transactions Subscription-based Retail Hybrid Simulation Casual To be determined

4. Approximately how many game titles does your company develop each year?

5a. Do you currently offer game titles via online distribution?

5b. If yes, what type of distribution model do you use? (check all that apply)
 Self Publish Mirror Sites 3rd Party Publishers 3rd Party Digital Distribution Platforms

6. How do you currently provide game updates/patches to your gaming audience?
 Manual Patching 3rd Party Patching Software

Your Name *

Your Title *

Company Name *

Your Email *

Your Phone *

Company Address *

City *

State/Province/Region *

Postal Code *

Country *

Please add any additional information about your company or game here:

I would like to learn more about the following:
 Patch while you play functionality Patch compression technologies Bringing web functionalities to the launcher (Registration, Storefront, Media, etc.)

Yes, please let me know about Solid Publisher game publishing software updates.

Please confirm this request by entering the code you see in the box below:
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PSA Video: Playing Fair with P2P
News
The Future of P2P in Game Delivery: Pillar or Pariah?
August 30, 2010

Today, we are publishing the first edition of The Game Publisher’s Guide to P2P Delivery. HR 1319 was indeed a wake-up call. . .

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Level 3 and Solid State Networks Support UTV True Games
June 1, 2010

Level 3 and Solid State Networks’ Combined Solution Provides Advanced Reporting and Analytics for Pure-Play Online Games Company

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Level 3 and Solid State Networks Join Forces on Integrated Gaming Solution
March 8, 2010

Combined Level 3 CDN and Solid State Networks’ Game Publishing Software, Offers Faster Downloads and Improved Analytics

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Aritcles & Events
Watch our product videos
March 22, 2010

Check out our new videos which demonstrate our game publishing software, CURRENT, DIRECT and much more. . .

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2010 Game Developers Conference
March 8, 2010

Solid State Networks will attend the 2010 Game Developers Conference which is held March 9 – 13, 2010 at the Moscone Center in San Francisco.

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DIRECT Game Publishing Software Demo Video
January 13, 2010

Watch our short video demo of DIRECT to see how our Game Publishing Software can help you boost player conversions and make your game more profitable.

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View all events