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	<title>Solid State Networks</title>
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	<link>http://www.solidstatenetworks.com</link>
	<description>Game Publishing Software - Download. Install. Update. Launch. Engage. Promote. Monetize.</description>
	<lastBuildDate>Mon, 08 Mar 2010 17:54:52 +0000</lastBuildDate>
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			<item>
		<title>2010 Game Developers Conference</title>
		<link>http://www.solidstatenetworks.com/index.php/2010/03/08/2010-game-developers-conference/</link>
		<comments>http://www.solidstatenetworks.com/index.php/2010/03/08/2010-game-developers-conference/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 17:54:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.solidstatenetworks.com/?p=1028</guid>
		<description><![CDATA[Solid State Networks will attend the 2010 Game Developers Conference which is held March 9 - 13, 2010 at the Moscone Center in San Francisco. <p><a href="http://www.solidstatenetworks.com/index.php/2010/03/08/2010-game-developers-conference/">2010 Game Developers Conference</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Solid State Networks will attend the 2010 Game Developers Conference which is held March 9 &#8211; 13, 2010 at the Moscone Center in San Francisco. </p>
<p><a href="http://www.solidstatenetworks.com/index.php/contact-us/">To schedule a meeting with us at GDC, please click here to contact us.</a></p>
<p><a href="http://www.solidstatenetworks.com/index.php/2010/03/08/2010-game-developers-conference/">2010 Game Developers Conference</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
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		<item>
		<title>Level 3 and Solid State Networks Join Forces on Integrated Gaming Solution</title>
		<link>http://www.solidstatenetworks.com/index.php/2010/03/08/level-3-and-solid-state-networks-join-forces-on-integrated-gaming-solution/</link>
		<comments>http://www.solidstatenetworks.com/index.php/2010/03/08/level-3-and-solid-state-networks-join-forces-on-integrated-gaming-solution/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 17:48:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Press Releases]]></category>

		<guid isPermaLink="false">http://www.solidstatenetworks.com/?p=1026</guid>
		<description><![CDATA[Combined Level 3 CDN and Solid State Networks' Game Publishing Software, Offers Faster Downloads and Improved Analytics<p><a href="http://www.solidstatenetworks.com/index.php/2010/03/08/level-3-and-solid-state-networks-join-forces-on-integrated-gaming-solution/">Level 3 and Solid State Networks Join Forces on Integrated Gaming Solution</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
]]></description>
			<content:encoded><![CDATA[<p><em>Combined Level 3 CDN and Solid State Networks&#8217; Game Publishing Software, Offers Faster Downloads and Improved Analytics</em></p>
<p><strong>BROOMFIELD, Colo., March 08, 2010</strong> &#8211; Level 3 Communications, Inc. (NASDAQ:  LVLT) today announced that it has teamed up with Solid State Networks, a leading provider of game publishing software, to offer an integrated game delivery solution for game developers and publishers designed to increase player conversion and retention, improve operational efficiency, and provide actionable reporting metrics.</p>
<p>Solid State Networks&#8217; game publishing software enables a smooth game acquisition and update experience, fostering higher conversion and retention rates. Player engagement opportunities allow for monetization during game downloads and updates, and each time a game is launched. The integrated solution will leverage those capabilities along with Level 3&#8217;s extensive IP transit network and sophisticated content delivery network (CDN).</p>
<p>&#8220;Our online game customers demand the best possible ingress experience for their players along with an efficient updating and patching process in a solution that can be tailored to meet the specific requirements of their games. In combining these capabilities with Level 3&#8217;s network, we have an end-to-end solution that improves the overall user experience,&#8221; said Rick Buonincontri, CEO of Solid State Networks. &#8220;With this improved experience also comes richer data, as our customers now have access to both our reporting and the Level 3 analytics platform.&#8221;</p>
<p>Level 3&#8217;s suite of CDN services for the gaming market includes caching and download services, storage services, live streaming of events including game launches and competitions, as well as advanced reporting capabilities and real-time traffic statistics that provide visibility and insight. Content originated on the Level 3 network passes through fewer networks (hops) en route to Internet destinations, which helps enable more consistent performance, less downtime and less disruption to the gaming experience.</p>
<p>&#8220;Level 3&#8217;s collaboration with Solid State Networks provides a powerful solution for game publishers to improve the user experience while providing real-time usage statistics that help game publishers to better understand traffic patterns and to make adjustments for their business and their customers,&#8221; said Peter Neill, senior vice president of Content Markets at Level 3. &#8220;Our network and Content Analytics platform are well-suited for the game industry, and we&#8217;re looking forward to expanding our collaborations and presence in this space in the coming year.&#8221;</p>
<p>Level 3 and Solid State Networks are working together as part of Level 3&#8217;s recently launched Content Delivery Partner Program (CDP). The program allows business partners to leverage the Level 3 CDN and Vyvx broadcast platforms to enable an outstanding experience for online and broadcast end-users. Level 3 works closely with business partner companies to customize value-added solutions that better enable services that link content creators with content consumers. Click here for more information about the program.</p>
<p>For more information on Level 3&#8217;s suite of gaming solutions, please visit <a href="http://www.level3delivers.com/gaming">www.level3delivers.com/gaming</a> or <a href="http://www.level3delivers.com/gaming">click here</a>.</p>
<p>To learn more about Solid State Networks software solutions, visit <a href="http://www.solidstatenetworks.com">www.solidstatenetworks.com</a></p>
<p><strong>About Level 3 Communications</strong><br />
Level 3 Communications, Inc. (NASDAQ: LVLT) is a leading international provider of fiber-based communications services. Enterprise, content, wholesale and government customers rely on Level 3 to deliver services with an industry-leading combination of scalability and value over an end-to-end fiber network. Level 3 offers a portfolio of metro and long-haul services, including transport, data, Internet, content delivery and voice. For more information, visit www.Level3.com.</p>
<p>© Level 3 Communications, LLC.  All Rights Reserved.  Level 3, Vyvx, Level 3 Communications and the Level 3 Communications Logo are either registered service marks or service marks of Level 3 Communications, LLC and/or one of its Affiliates in the United States and/or other countries. Level 3 services are provided by wholly owned subsidiaries of Level 3 Communications, Inc. Any other service names, product names, company names or logos included herein are the trademarks or service marks of their respective owners.</p>
<p><strong>About Solid State Networks</strong><br />
Solid State Networks is a leading developer of specialized, high performance content delivery solutions, including game publishing software. Since early 2007, Solid State Networks has steadily gained recognition within the gaming industry as a highly innovative company with reliable technology and versatile game delivery and patching solutions for companies such as Funcom, Riot Games, Wizards of the Coast, Abandon Interactive, Vogster Entertainment, and others. For more information, please visit www.solidstatenetworks.com.</p>
<p><strong>Forward-Looking Statement</strong><br />
Some of the statements made in this press release are forward looking in nature. These statements are based on management&#8217;s current expectations or beliefs. These forward looking statements are not a guarantee of performance and are subject to a number of uncertainties and other factors, many of which are outside Level 3&#8217;s control, which could cause actual events to differ materially from those expressed or implied by the statements. The most important factors that could prevent Level 3 from achieving its stated goals include, but are not limited to, the current uncertainty in the global financial markets and the global economy; disruptions in the financial markets that could affect Level 3&#8217;s ability to obtain additional financing; as well as the company&#8217;s ability to: increase and maintain the volume of traffic on the network; successfully integrate acquisitions; develop effective business support systems; defend intellectual property and proprietary rights; manage system and network failures or disruptions; develop new services that meet customer demands and generate acceptable margins; adapt to rapid technological changes that lead to further competition; attract and retain qualified management and other personnel; and meet all of the terms and conditions of debt obligations. Additional information concerning these and other important factors can be found within Level 3&#8217;s filings with the Securities and Exchange Commission. Statements in this press release should be evaluated in light of these important factors. Level 3 is under no obligation to, and expressly disclaims any such obligation to, update or alter its forward-looking statements, whether as a result of new information, future events, or otherwise.</p>
<p><strong>Contact Information</strong><br />
Media:<br />
Alexis Hammack<br />
720-888-2441	</p>
<p>Investors:<br />
Mark Stoutenberg<br />
720-888-2518</p>
<p><a href="http://www.solidstatenetworks.com/index.php/2010/03/08/level-3-and-solid-state-networks-join-forces-on-integrated-gaming-solution/">Level 3 and Solid State Networks Join Forces on Integrated Gaming Solution</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
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		<item>
		<title>Product Demos</title>
		<link>http://www.solidstatenetworks.com/index.php/2010/03/03/product-demos/</link>
		<comments>http://www.solidstatenetworks.com/index.php/2010/03/03/product-demos/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 21:42:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Bottom Right]]></category>

		<guid isPermaLink="false">http://www.solidstatenetworks.com/?p=992</guid>
		<description><![CDATA[<div align="center"><object width="238" height="150"><param name="movie" value="http://www.youtube.com/v/EToY_RjPLGM&#038;hl=en_US&#038;fs=1&#038;color1=0x234900&#038;color2=0x4e9e00&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/EToY_RjPLGM&#038;hl=en_US&#038;fs=1&#038;color1=0x234900&#038;color2=0x4e9e00&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="238" height="150"></embed></object></div><p><a href="http://www.solidstatenetworks.com/index.php/2010/03/03/product-demos/">Product Demos</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
]]></description>
			<content:encoded><![CDATA[<p><strong>DIRECT Game Publishing Software &#8211; Overview</strong><br />
<object width="580" height="360"><param name="movie" value="http://www.youtube.com/v/EToY_RjPLGM&#038;hl=en_US&#038;fs=1&#038;color1=0x234900&#038;color2=0x4e9e00&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/EToY_RjPLGM&#038;hl=en_US&#038;fs=1&#038;color1=0x234900&#038;color2=0x4e9e00&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="580" height="360"></embed></object></p>
<p><strong>SOLO Custom Download Manager &#8211; Overview</strong><br />
<object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/-JtFG1CI8ro&#038;hl=en_US&#038;fs=1&#038;color1=0xe1600f&#038;color2=0xfebd01&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-JtFG1CI8ro&#038;hl=en_US&#038;fs=1&#038;color1=0xe1600f&#038;color2=0xfebd01&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object></p>
<p><a href="http://www.solidstatenetworks.com/index.php/2010/03/03/product-demos/">Product Demos</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
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		</item>
		<item>
		<title>Seamless Upgrades</title>
		<link>http://www.solidstatenetworks.com/index.php/2010/02/09/seamless-upgrades/</link>
		<comments>http://www.solidstatenetworks.com/index.php/2010/02/09/seamless-upgrades/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 00:05:09 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Solutions Bottom Right]]></category>
		<category><![CDATA[Current]]></category>
		<category><![CDATA[CURRENTpro]]></category>
		<category><![CDATA[DIRECT]]></category>
		<category><![CDATA[Game Delivery Solutions]]></category>
		<category><![CDATA[Game Publishing Software]]></category>
		<category><![CDATA[seamless upgrades]]></category>
		<category><![CDATA[Solid State Networks]]></category>

		<guid isPermaLink="false">http://www.solidstatenetworks.com/?p=951</guid>
		<description><![CDATA[Whether you want to add an enhanced feature or upgrade to <a href="http://www.solidstatenetworks.com/index.php/products/currentpro/">CURRENTpro</a> (the full package of additional features for <a href="http://www.solidstatenetworks.com/index.php/products/solid-axis-current/">CURRENT</a>), the process is seamless. You don't have to deal with major code changes or start over with different software to get the enhancements. <a href="http://www.solidstatenetworks.com/index.php/products/solid-axis-current/">CURRENT</a>, <a href="http://www.solidstatenetworks.com/index.php/products/currentpro/">CURRENTpro</a> and <a href="http://www.solidstatenetworks.com/index.php/products/solid-publisher-direct/">DIRECT</a> share the same code base.<p><a href="http://www.solidstatenetworks.com/index.php/2010/02/09/seamless-upgrades/">Seamless Upgrades</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Whether you want to add an enhanced feature or upgrade to <a href="http://www.solidstatenetworks.com/index.php/products/currentpro/">CURRENTpro</a> (the full package of additional features for <a href="http://www.solidstatenetworks.com/index.php/products/solid-axis-current/">CURRENT</a>), the process is seamless. You don&#8217;t have to deal with major code changes or start over with different software to get the enhancements. <a href="http://www.solidstatenetworks.com/index.php/products/solid-axis-current/">CURRENT</a>, <a href="http://www.solidstatenetworks.com/index.php/products/currentpro/">CURRENTpro</a> and <a href="http://www.solidstatenetworks.com/index.php/products/solid-publisher-direct/">DIRECT</a> share the same code base. We enable the features you want when you want them!</p>
<p><a href="http://www.solidstatenetworks.com/index.php/2010/02/09/seamless-upgrades/">Seamless Upgrades</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
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		</item>
		<item>
		<title>Game Publishers</title>
		<link>http://www.solidstatenetworks.com/index.php/2010/01/27/game-publishers/</link>
		<comments>http://www.solidstatenetworks.com/index.php/2010/01/27/game-publishers/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 00:32:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Products Bottom Center]]></category>
		<category><![CDATA[DIRECT]]></category>
		<category><![CDATA[Game Launcher]]></category>
		<category><![CDATA[Game Publishing Software]]></category>
		<category><![CDATA[MMO Games]]></category>
		<category><![CDATA[Solid Publisher]]></category>
		<category><![CDATA[Solid State Networks]]></category>

		<guid isPermaLink="false">http://www.solidstatenetworks.com/?p=903</guid>
		<description><![CDATA[Looking to boost conversions and generate more revenue for your games? Go <a href="http://www.solidstatenetworks.com/index.php/products/solid-publisher-direct/">DIRECT</a>. <a href="http://www.solidstatenetworks.com/index.php/products/solid-publisher-direct/">DIRECT</a> is a game-changing publishing platform that turns your launcher into a full-fledged portal. Every time a player launches your game, you have an instant opportunity to encourage purchases. From microtransactions for  in-game items to the purchase of other games, <a href="http://www.solidstatenetworks.com/index.php/products/solid-publisher-direct/">DIRECT</a> makes engaging your audience a profitable experience.<p><a href="http://www.solidstatenetworks.com/index.php/2010/01/27/game-publishers/">Game Publishers</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Looking to boost conversions and generate more revenue for your games? Go <a href="http://www.solidstatenetworks.com/index.php/products/solid-publisher-direct/">DIRECT</a>. <a href="http://www.solidstatenetworks.com/index.php/products/solid-publisher-direct/">DIRECT</a> is a game-changing publishing platform that turns your launcher into a full-fledged portal. Every time a player launches your game, you have an instant opportunity to encourage purchases. From microtransactions for  in-game items to the purchase of other games, <a href="http://www.solidstatenetworks.com/index.php/products/solid-publisher-direct/">DIRECT</a> makes engaging your audience a profitable experience.</p>
<p><a href="http://www.solidstatenetworks.com/index.php/2010/01/27/game-publishers/">Game Publishers</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
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		<item>
		<title>Game Developers</title>
		<link>http://www.solidstatenetworks.com/index.php/2010/01/27/game-developers/</link>
		<comments>http://www.solidstatenetworks.com/index.php/2010/01/27/game-developers/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 00:18:04 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Products Bottom Left]]></category>
		<category><![CDATA[Current]]></category>
		<category><![CDATA[CURRENTpro]]></category>
		<category><![CDATA[Game Developers]]></category>
		<category><![CDATA[Game Publishing Software]]></category>
		<category><![CDATA[Solid State Networks]]></category>

		<guid isPermaLink="false">http://www.solidstatenetworks.com/?p=900</guid>
		<description><![CDATA[You can't get more cost-effective than free. <a href="http://www.solidstatenetworks.com/index.php/products/solid-axis-current/">CURRENT</a> is our free game publishing software that enables download, install, update and launch functionality. <a href="http://www.solidstatenetworks.com/index.php/products/currentpro/">CURRENTpro</a> is our enhanced product, which offers additional features and a seamless upgrade path from CURRENT. Why build all this from scratch? Learn more about how <a href="http://www.solidstatenetworks.com/index.php/products/solid-axis-current/">CURRENT</a> and <a href="http://www.solidstatenetworks.com/index.php/products/currentpro/">CURRENTpro</a> can deliver your games and updates.<p><a href="http://www.solidstatenetworks.com/index.php/2010/01/27/game-developers/">Game Developers</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
]]></description>
			<content:encoded><![CDATA[<p>You can&#8217;t get more cost-effective than free. <a href="http://www.solidstatenetworks.com/index.php/products/solid-axis-current/">CURRENT</a> is our free game publishing software that enables download, install, update and launch functionality. <a href="http://www.solidstatenetworks.com/index.php/products/currentpro/">CURRENTpro</a> is our enhanced product, which offers additional features and a seamless upgrade path from CURRENT. Why build all this from scratch? Learn more about how <a href="http://www.solidstatenetworks.com/index.php/products/solid-axis-current/">CURRENT</a> and <a href="http://www.solidstatenetworks.com/index.php/products/currentpro/">CURRENTpro</a> can deliver your games and updates.</p>
<p><a href="http://www.solidstatenetworks.com/index.php/2010/01/27/game-developers/">Game Developers</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
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		<item>
		<title>DIRECT Game Publishing Software Demo Video</title>
		<link>http://www.solidstatenetworks.com/index.php/2010/01/13/direct-game-publishing-software-demo-video/</link>
		<comments>http://www.solidstatenetworks.com/index.php/2010/01/13/direct-game-publishing-software-demo-video/#comments</comments>
		<pubDate>Wed, 13 Jan 2010 20:09:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[Custom Download Managers]]></category>
		<category><![CDATA[Digital Game Distribution]]></category>
		<category><![CDATA[DIRECT]]></category>
		<category><![CDATA[Game Delivery]]></category>
		<category><![CDATA[Game Delivery Solutions]]></category>
		<category><![CDATA[Game Launcher]]></category>
		<category><![CDATA[Game Publishing Software]]></category>
		<category><![CDATA[Game Updates]]></category>
		<category><![CDATA[Hybrid P2P/HTTP Delivery]]></category>
		<category><![CDATA[MMO Games]]></category>
		<category><![CDATA[Solid Publisher]]></category>
		<category><![CDATA[Solid Publisher Direct]]></category>
		<category><![CDATA[Solid State Networks]]></category>

		<guid isPermaLink="false">http://www.solidstatenetworks.com/?p=858</guid>
		<description><![CDATA[<strong>Watch our short video demo of <a href="http://www.solidstatenetworks.com/index.php/2010/01/13/direct-game-publishing-software-demo-video/">DIRECT</a> to see how our Game Publishing Software can help you boost player conversions and make your game more profitable.</strong><p><a href="http://www.solidstatenetworks.com/index.php/2010/01/13/direct-game-publishing-software-demo-video/">DIRECT Game Publishing Software Demo Video</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Here is a video demonstration that highlights the features and benefits of SOLID PUBLISHER: <strong><a href="http://www.solidstatenetworks.com/index.php/products/solid-publisher-direct/">DIRECT</a></strong>. DIRECT enables the best experience for your gamers when it comes to downloading, installing, updating and launching your online games. Beyond that, DIRECT gives you, the game developer, a host of new ways to promote and to monetize your game(s) through direct interaction and engagement with your gamers via the launcher.</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/EToY_RjPLGM&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/EToY_RjPLGM&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>To learn more about how DIRECT can help boost your player conversions and make your game more profitable, please <a href="http://www.solidstatenetworks.com/index.php/contact-us/">contact us</a> today.</p>
<p><a href="http://www.solidstatenetworks.com/index.php/2010/01/13/direct-game-publishing-software-demo-video/">DIRECT Game Publishing Software Demo Video</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
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		<item>
		<title>Product Overview Documents</title>
		<link>http://www.solidstatenetworks.com/index.php/2010/01/05/product-overview-documents/</link>
		<comments>http://www.solidstatenetworks.com/index.php/2010/01/05/product-overview-documents/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 18:10:08 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.solidstatenetworks.com/?p=851</guid>
		<description><![CDATA[CURRENT 3.0 Overview Docs
Heather
Nick
Rick
Skylar
CURRENTpro Overview Docs
Heather
Nick
Rick
Skylar
DIRECT Overview Docs
Heather
Nick
Rick
Skylar
Product Overview Documents is a post from: Solid State Networks
<p><a href="http://www.solidstatenetworks.com/index.php/2010/01/05/product-overview-documents/">Product Overview Documents</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
]]></description>
			<content:encoded><![CDATA[<p><strong>CURRENT 3.0 Overview Docs</strong><br />
<a href="http://www.solidstatenetworks.com/overview/current/CURRENT3.0-SolutionOverview-Heather.pdf">Heather</a><br />
<a href="http://www.solidstatenetworks.com/overview/current/CURRENT3.0-SolutionOverview-Nick.pdf">Nick</a><br />
<a href="http://www.solidstatenetworks.com/overview/current/CURRENT3.0-SolutionOverview-Rick.pdf">Rick</a><br />
<a href="http://www.solidstatenetworks.com/overview/current/CURRENT3.0-SolutionOverview-Skylar.pdf">Skylar</a></p>
<p><strong>CURRENTpro Overview Docs</strong><br />
<a href="http://www.solidstatenetworks.com/overview/currentpro/CURRENTpro-SolutionOverview-Heather.pdf">Heather</a><br />
<a href="http://www.solidstatenetworks.com/overview/currentpro/CURRENTpro-SolutionOverview-Nick.pdf">Nick</a><br />
<a href="http://www.solidstatenetworks.com/overview/currentpro/CURRENTpro-SolutionOverview-Rick.pdf">Rick</a><br />
<a href="http://www.solidstatenetworks.com/overview/currentpro/CURRENTpro-SolutionOverview-Skylar.pdf">Skylar</a></p>
<p><strong>DIRECT Overview Docs</strong><br />
<a href="http://www.solidstatenetworks.com/overview/direct/DIRECT-SolutionOverview-Heather.pdf">Heather</a><br />
<a href="http://www.solidstatenetworks.com/overview/direct/DIRECT-SolutionOverview-Nick.pdf">Nick</a><br />
<a href="http://www.solidstatenetworks.com/overview/direct/DIRECT-SolutionOverview-Rick.pdf">Rick</a><br />
<a href="http://www.solidstatenetworks.com/overview/direct/DIRECT-SolutionOverview-Skylar.pdf">Skylar</a></p>
<p><a href="http://www.solidstatenetworks.com/index.php/2010/01/05/product-overview-documents/">Product Overview Documents</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
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		</item>
		<item>
		<title>Engage &#8211; Promote &#8211; Monetize</title>
		<link>http://www.solidstatenetworks.com/index.php/2009/12/09/engage-promote-monetize/</link>
		<comments>http://www.solidstatenetworks.com/index.php/2009/12/09/engage-promote-monetize/#comments</comments>
		<pubDate>Wed, 09 Dec 2009 23:02:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Bottom Right]]></category>
		<category><![CDATA[Digital Game Distribution]]></category>
		<category><![CDATA[DIRECT]]></category>
		<category><![CDATA[Game Launcher]]></category>
		<category><![CDATA[Game Publishing Software]]></category>
		<category><![CDATA[Solid Publisher]]></category>
		<category><![CDATA[Solid Publisher Direct]]></category>
		<category><![CDATA[Solid State Networks]]></category>

		<guid isPermaLink="false">http://solidstatenetworks.com/?p=815</guid>
		<description><![CDATA[Connect to your players. Promote in-game items. Monetize with microtransactions and ecommerce functionality. Do more with  <a href="http://solidstatenetworks.com/index.php/products/solid-publisher-direct/">DIRECT</a>. <p><a href="http://www.solidstatenetworks.com/index.php/2009/12/09/engage-promote-monetize/">Engage &#8211; Promote &#8211; Monetize</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Connect to your players. Promote in-game items. Monetize with microtransactions and ecommerce functionality. Do more with  <a href="http://solidstatenetworks.com/index.php/products/solid-publisher-direct/">DIRECT</a>. </p>
<p><a href="http://solidstatenetworks.com/index.php/products/solid-publisher-direct/">DIRECT</a> is the customizable game launcher interface (part of our Solid Publisher Suite) that delivers value to you and to your gamers. You can use DIRECT to create a highly customized game launcher which can be used as a robust, feature-packed platform for the marketing and promotion of game-related items (in-game currency, weapons, etc.) and much more. You can also enable ecommerce functionality through DIRECT so that your players can purchase from you right through the launcher. You can offer microtransactions for in-game items, pre-sell your latest game and much more. </p>
<p><a href="http://solidstatenetworks.com/index.php/products/solid-publisher-direct/">Read more about DIRECT</a>.</p>
<p>Solid Publisher game publishing software makes it possible for you to get the most from your online game distribution technology. For more information, please <a href="http://solidstatenetworks.com/index.php/contact-us/">contact us</a> today. </p>
<p><a href="http://www.solidstatenetworks.com/index.php/2009/12/09/engage-promote-monetize/">Engage &#8211; Promote &#8211; Monetize</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
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		<title>Online games: Saving money versus making money</title>
		<link>http://www.solidstatenetworks.com/index.php/2009/12/02/online-games-saving-money-versus-making-money/</link>
		<comments>http://www.solidstatenetworks.com/index.php/2009/12/02/online-games-saving-money-versus-making-money/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 22:06:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Events]]></category>
		<category><![CDATA[CURRENT 3.0]]></category>
		<category><![CDATA[CURRENTpro]]></category>
		<category><![CDATA[DIRECT]]></category>
		<category><![CDATA[Game Publishing Software]]></category>
		<category><![CDATA[Solid State Networks]]></category>

		<guid isPermaLink="false">http://solidstatenetworks.com/?p=793</guid>
		<description><![CDATA[If you could save 20% or increase your conversion rate by 20% (or more), which would you choose?<p><a href="http://www.solidstatenetworks.com/index.php/2009/12/02/online-games-saving-money-versus-making-money/">Online games: Saving money versus making money</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
]]></description>
			<content:encoded><![CDATA[<p><em>“How do we save money?”</em></p>
<p>We get that question a lot from our customers and from potential customers. We do have an answer to it because of two benefits that we can offer with our game publishing software:</p>
<ol>
<li>Our <a href="http://solidstatenetworks.com/index.php/products/">game publishing software</a> saves game developers a considerable amount of time and money because they don’t have to develop their own solutions that would enable download, install, update and launch – not to mention promotion and monetization &#8211;  functionalities for their game(s).</li>
<li>Our solutions offer the ability to offset traffic costs for delivering games and updates with our peer-to-peer and our hybrid CDN/P2P delivery options.</li>
</ol>
<p>But the bigger issue here isn’t how to save money. The bigger issue is how to generate more revenue.</p>
<p><strong>If you could save 20% or increase your conversion rate by 20% (or more), which would you choose?</strong></p>
<p>Our <a href="http://solidstatenetworks.com/index.php/solutions/">solutions</a> definitely enable savings in multiple ways. They can save time and they can certainly save money. But as with any business, the amount that can be “saved” is limited, whereas the amount that can be made is potentially unlimited.</p>
<p>Given that the higher upside is in the active pursuit of revenue, we tend to emphasize that and show customers how our game publishing software can help them boost conversions and generate more revenue for each game. Compared to that, the ability to save money is more of a secondary benefit of using our game publishing software.</p>
<p>When you have the ability to engage gamers directly, such as through our highly customizable <a href="http://solidstatenetworks.com/index.php/products/solid-publisher-direct/">DIRECT</a> launcher interface, not to mention the means to promote and monetize your game in new ways, you have a huge amount of potential revenue sitting there, staring you right in the face.</p>
<p>The point is not to focus solely on “how do we save” but to keep your company’s eye on “how do we make more,” especially when you give your players the most convenient ways to acquire your games and to transact with you directly via the game launcher interface.</p>
<p><a href="http://www.solidstatenetworks.com/index.php/2009/12/02/online-games-saving-money-versus-making-money/">Online games: Saving money versus making money</a> is a post from: <a href="http://www.solidstatenetworks.com">Solid State Networks</a></p>
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