Events

Watch our product videos
March 22, 2010

Check out our product overview and demo videos below.... 


2010 Game Developers Conference
March 8, 2010

Solid State Networks will attend the 2010 Game Developers... 


DIRECT Game Publishing Software Demo Video
January 13, 2010

Here is a video demonstration that highlights the features... 


Online games: Saving money versus making money
December 2, 2009

“How do we save money?” We get that question a... 


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Press Releases

Get the Game Publisher’s Guide to P2P Delivery White Paper
September 10, 2010

The Game Publisher’s Guide to P2P Delivery (6... 


The Future of P2P in Game Delivery: Pillar or Pariah?
August 30, 2010

NOTE: This is the second in a series of posts on P2P... 


Level 3 and Solid State Networks Support UTV True Games
June 1, 2010

Level 3 and Solid State Networks’ Combined Solution... 


Level 3 and Solid State Networks Join Forces on Integrated Gaming Solution
March 8, 2010

Combined Level 3 CDN and Solid State Networks’... 


Solid State Networks Releases Free Game Publishing Software to Developers
November 16, 2009

CURRENT™ 3.0 Enables Download, Install, Update and... 


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Blog

Get the Game Publisher’s Guide to P2P Delivery White Paper
September 10, 2010

The Game Publisher’s Guide to P2P Delivery (6 pages, PDF format) describes the most common implementations for P2P technology as they pertain to... 


P2P Best Practices for Games
September 1, 2010

Visit our main page on the P2P Best Practices for Games We believe that P2P Technology offers a number of compelling benefits to game developers, publishers,... 


The Future of P2P in Game Delivery: Pillar or Pariah?
August 30, 2010

NOTE: This is the second in a series of posts on P2P technology and game publishing. See the first post, User Engagement: A Simple and Intuitive P2P Participation... 


PSA Video: Playing Fair with P2P
August 30, 2010

Hey, we understand that not everyone likes or has time to read a lot of blog posts, white papers and best practices documents. This “PSA” (Publisher... 


User Engagement: A Simple and Intuitive P2P Participation Policy
August 19, 2010

NOTE: This is the first in a series of posts on P2P technology and game publishing. Please subscribe to our news feed or check back soon for more. –... 


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PSA Video: Playing Fair with P2P

See our game publishing software