Posts Tagged ‘Age of Conan’

Funcom – Age of Conan

Tuesday, December 23rd, 2008

Solid State worked with Funcom to deliver the beta releases of Age of Conan: Hyborian Adventures, culminating with the Early Access program which made the game available for purchase to a select group of beta testers one week prior to the retail launch. Funcom and Solid State successfully delivered the title to over 100,000 players in a matter of days, generating more than 2 petabytes of data transfer. Solid State deployed its software solution,... 

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Proven Technology

Wednesday, November 19th, 2008

Companies such as Funcom, Wizards of the Coast, Riot Games and many others use our game publishing solutions to deliver their games to global audiences. We are a leader in game publishing software because we deliver more than just files — we deliver the ultimate content acquisition experience.  Read More →

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Solid State Networks Announces Partnership with Funcom to Advance Digital Distribution Initiatives for Games

Wednesday, September 10th, 2008

Solid State delivers Age of Conan: Hyborian Adventures, Anarchy Online; prepares for the future of game delivery. TEMPE, Ariz. – September 10, 2008 – Content delivery software maker Solid State Networks, Inc., the leading developer of game and patch delivery solutions, today announced a partnership with leading independent game developer and publisher Funcom to launch new digital delivery solutions that meet the ongoing challenges of distributing... 

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PSA Video: Playing Fair with P2P
News
Get the Game Publisher’s Guide to P2P Delivery White Paper
September 10, 2010

As a game developer or publisher, if you’re considering a third-party P2P delivery/patching solution for your game(s), or if you’re working on one of your own, this is a must-read.

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The Future of P2P in Game Delivery: Pillar or Pariah?
August 30, 2010

Today, we are publishing the first edition of The Game Publisher’s Guide to P2P Delivery. HR 1319 was indeed a wake-up call. . .

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Level 3 and Solid State Networks Support UTV True Games
June 1, 2010

Level 3 and Solid State Networks’ Combined Solution Provides Advanced Reporting and Analytics for Pure-Play Online Games Company

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Aritcles & Events
Watch our product videos
March 22, 2010

Check out our new videos which demonstrate our game publishing software, CURRENT, DIRECT and much more. . .

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2010 Game Developers Conference
March 8, 2010

Solid State Networks will attend the 2010 Game Developers Conference which is held March 9 – 13, 2010 at the Moscone Center in San Francisco.

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DIRECT Game Publishing Software Demo Video
January 13, 2010

Watch our short video demo of DIRECT to see how our Game Publishing Software can help you boost player conversions and make your game more profitable.

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