Posts Tagged ‘Press Releases’

Solid State Networks to Offer Free Game Publishing Software to Developers

Wednesday, September 16th, 2009

CURRENT™ 3.0 Enables Download, Install, Update and Launch Functionality for Games TEMPE, Ariz. – September 17, 2009 – Solid State Networks, Inc., the leading developer of game publishing software, announced today their plan to make their upcoming release of CURRENT™ 3.0 available to game developers free of charge for commercial use. Built using the company’s proven delivery technology, CURRENT™ 3.0 provides a unified platform for downloading,... 

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Solid State Networks Presents GDC Austin Panel on Designing Online Games for Profitability

Monday, September 14th, 2009

Industry Experts Convene to Discuss Conversion and Monetization Technologies for Online Games TEMPE, Ariz. – September 15, 2009 – Solid State Networks, Inc., the leading developer of online game publishing software, will present a panel discussion titled “Conversion Technologies: Design and Implementation Strategies for Expanding Profitability of Online Games,” which will be held on Thursday, September 17, 2009 at 3:00 p.m. during the Game... 

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Solid State Networks Delivers Game Downloads to Asia Market

Thursday, October 30th, 2008

Digital Media Exchange selects Solid to deliver Dekaron to gamers in Southeast Asia. TEMPE, Ariz. – October 30, 2008 – Content delivery software maker Solid State Networks, Inc., the leading developer of game and patch delivery solutions, today announced that Digital Media Exchange, Inc. (DME) selected the Solid Axis™ game delivery solution to deliver Dekaron, a massively multi-player online (MMO) game. Dekaron is already one of the leading... 

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Solid State Networks Announces Partnership with Funcom to Advance Digital Distribution Initiatives for Games

Wednesday, September 10th, 2008

Solid State delivers Age of Conan: Hyborian Adventures, Anarchy Online; prepares for the future of game delivery. TEMPE, Ariz. – September 10, 2008 – Content delivery software maker Solid State Networks, Inc., the leading developer of game and patch delivery solutions, today announced a partnership with leading independent game developer and publisher Funcom to launch new digital delivery solutions that meet the ongoing challenges of distributing... 

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Solid State Networks Announces Advanced Patch Delivery Solution for Games

Tuesday, September 9th, 2008

Advanced Patch Management Features Integrated with Enhanced Delivery Technology TEMPE, Ariz. – September 9, 2008 – Solid State Networks, the leading developer of high performance game and patch delivery solutions, today announced the enhanced Solid Axis™ CURRENT, the company’s patch delivery software. The latest version, Solid Axis CURRENT Version 2.0, includes substantial functionality and patch management additions which enable game developers... 

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Solid State Networks Appoints Carl Kaiser Senior Vice President of Content Delivery

Monday, August 25th, 2008

CDN Industry Veteran to Lead Hybrid P2P Delivery Technology Sales TEMPE, Ariz. – Aug. 25, 2008 – Solid State Networks, a leading developer of software solutions for high-performance content delivery, today announced the appointment of Carl Kaiser as the company’s senior vice president of content delivery. Kaiser’s role with Solid State Networks will focus on defining and leading the company’s business development efforts through... 

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Zyon Games Partners with Solid State Networks to Deliver New Titles

Thursday, February 14th, 2008

Startup independent game publisher chooses content delivery pioneer to distribute the first of its online games to Western markets. San Jose, Calif. – Feb. 14, 2008 – Zyon Games, the new independent MMORPG publisher established by free-to-play industry veteran Steve Wade, announces that it will partner with Solid State Networks, the high-performance content delivery solutions provider and pioneer in peer-assisted delivery, to distribute Zyon’s... 

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Solid State Networks and Alchemic Dream Announce Strategic Partnership Focusing on Game Acquisition, User Retention

Tuesday, February 12th, 2008

TEMPE, Ariz. – Feb. 12, 2008 – Solid State Networks, a leading developer of software solutions for high-performance content delivery, today announced a strategic partnership with Canadian Massively Multiplayer Online Games (MMOG) and Virtual World management company Alchemic Dream, Inc. The resulting relationship will offer publishers a solution that combines Solid State Networks’ expertise in the game acquisition experience and Alchemic Dream’s... 

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Solid State Networks Announces Patch Delivery Solution for MMO Games

Tuesday, December 11th, 2007

TEMPE, Ariz. – December 11, 2007 – Solid State Networks, a leading developer of software solutions for high-performance content delivery, today announced the availability of a vital component to the success of every MMO game – patch delivery functionality. This newest addition to the company’s solution set known as Solid Axis™ has been named Current, reflecting its ability to ensure game publishers and developers are able to deliver... 

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Acclaim Selects Solid State Networks For 2Moons Launch

Tuesday, September 18th, 2007

Game Publisher Deploys Peer-Assisted Solution for Release of Highly Anticipated MMORPG TEMPE, Ariz. – September 18, 2007 – Solid State Networks, a leading developer of high-performance, low-cost, distributed content delivery solutions, today announced a significant addition to its growing focus in the gaming industry. Online game publisher, Acclaim Games, has licensed the Solid Axis™ Suite, the company’s state-of-the-art peer-assisted... 

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PSA Video: Playing Fair with P2P
News
Get the Game Publisher’s Guide to P2P Delivery White Paper
September 10, 2010

As a game developer or publisher, if you’re considering a third-party P2P delivery/patching solution for your game(s), or if you’re working on one of your own, this is a must-read.

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The Future of P2P in Game Delivery: Pillar or Pariah?
August 30, 2010

Today, we are publishing the first edition of The Game Publisher’s Guide to P2P Delivery. HR 1319 was indeed a wake-up call. . .

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Level 3 and Solid State Networks Support UTV True Games
June 1, 2010

Level 3 and Solid State Networks’ Combined Solution Provides Advanced Reporting and Analytics for Pure-Play Online Games Company

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Aritcles & Events
Watch our product videos
March 22, 2010

Check out our new videos which demonstrate our game publishing software, CURRENT, DIRECT and much more. . .

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2010 Game Developers Conference
March 8, 2010

Solid State Networks will attend the 2010 Game Developers Conference which is held March 9 – 13, 2010 at the Moscone Center in San Francisco.

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DIRECT Game Publishing Software Demo Video
January 13, 2010

Watch our short video demo of DIRECT to see how our Game Publishing Software can help you boost player conversions and make your game more profitable.

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