Posts Tagged ‘Solid Publisher’

Game Publishers

Wednesday, January 27th, 2010

Looking to boost conversions and generate more revenue for your games? Go DIRECT. DIRECT is a game-changing publishing platform that turns your launcher into a full-fledged portal. Every time a player launches your game, you have an instant opportunity to encourage purchases. From microtransactions for in-game items to the purchase of other games, DIRECT makes engaging your audience a profitable experience.  Read More →

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DIRECT Game Publishing Software Demo Video

Wednesday, January 13th, 2010

Here is a video demonstration that highlights the features and benefits of SOLID PUBLISHER: DIRECT. DIRECT enables the best experience for your gamers when it comes to downloading, installing, updating and launching your online games. Beyond that, DIRECT gives you, the game developer, a host of new ways to promote and to monetize your game(s) through direct interaction and engagement with your gamers via the launcher. To learn more about how DIRECT... 

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Engage – Promote – Monetize

Wednesday, December 9th, 2009

Connect to your players. Promote in-game items. Monetize with microtransactions and ecommerce functionality. Do more with DIRECT. DIRECT is the customizable game launcher interface (part of our Solid Publisher Suite) that delivers value to you and to your gamers. You can use DIRECT to create a highly customized game launcher which can be used as a robust, feature-packed platform for the marketing and promotion of game-related items (in-game currency,... 

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Solid State Networks to Offer Free Game Publishing Software to Developers

Wednesday, September 16th, 2009

CURRENT™ 3.0 Enables Download, Install, Update and Launch Functionality for Games TEMPE, Ariz. – September 17, 2009 – Solid State Networks, Inc., the leading developer of game publishing software, announced today their plan to make their upcoming release of CURRENT™ 3.0 available to game developers free of charge for commercial use. Built using the company’s proven delivery technology, CURRENT™ 3.0 provides a unified platform for downloading,... 

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CURRENT – For Game Developers

Wednesday, September 16th, 2009

CURRENT is now available for game developers. Click here to request your free evaluation! Learn more about CURRENT and our other game publishing software products. Read our official press release: Solid State Networks to Offer Free Game Publishing Software to Developers  Read More →

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Experience is Everything

Wednesday, August 19th, 2009

There is no substitute for experience. We pack years of game development and delivery experience into our software. The result is value for developers, publishers and gamers. CURRENT and DIRECT enable the best possible game acquisition experience for your gamers and they help you take advantage of the revenue opportunities that online game distribution and custom launchers provide. When it comes to online game distribution, there has to be value... 

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Solid State Networks Unveils Game Publishing Software Suite

Monday, June 15th, 2009

SOLID PUBLISHER Enables Download, Installation, Update, Launch and Promotion Capabilities TEMPE, Ariz. – June 16, 2009 – Solid State Networks, Inc., the leading developer of digital game and patch delivery solutions, today announced the availability of SOLID PUBLISHER, the company’s game publishing software suite. SOLID PUBLISHER includes two distinct products that enable game developers and publishers to deliver games directly to gamers through... 

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Solid State Networks Names Skylar Kreisher Vice President of Game Services

Monday, June 15th, 2009

Kreisher to Lead Digital Game Publishing Software Sales TEMPE, Ariz. – June 15, 2009 – Content delivery software maker Solid State Networks, Inc., the leading developer of game delivery and updating solutions, today announced that it has named Skylar Kreisher as its Vice President of Game Services. Kreisher’s role includes leading the marketing and sales efforts for Solid State’s next-generation game publishing software as well as expanding... 

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PSA Video: Playing Fair with P2P
News
Get the Game Publisher’s Guide to P2P Delivery White Paper
September 10, 2010

As a game developer or publisher, if you’re considering a third-party P2P delivery/patching solution for your game(s), or if you’re working on one of your own, this is a must-read.

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The Future of P2P in Game Delivery: Pillar or Pariah?
August 30, 2010

Today, we are publishing the first edition of The Game Publisher’s Guide to P2P Delivery. HR 1319 was indeed a wake-up call. . .

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Level 3 and Solid State Networks Support UTV True Games
June 1, 2010

Level 3 and Solid State Networks’ Combined Solution Provides Advanced Reporting and Analytics for Pure-Play Online Games Company

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Aritcles & Events
Watch our product videos
March 22, 2010

Check out our new videos which demonstrate our game publishing software, CURRENT, DIRECT and much more. . .

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2010 Game Developers Conference
March 8, 2010

Solid State Networks will attend the 2010 Game Developers Conference which is held March 9 – 13, 2010 at the Moscone Center in San Francisco.

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DIRECT Game Publishing Software Demo Video
January 13, 2010

Watch our short video demo of DIRECT to see how our Game Publishing Software can help you boost player conversions and make your game more profitable.

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