Advanced Patch Management Features Integrated with Enhanced Delivery Technology
TEMPE, Ariz. – September 9, 2008 – Solid State Networks, the leading developer of high performance game and patch delivery solutions, today announced the enhanced Solid Axis™ CURRENT, the company’s patch delivery software. The latest version, Solid Axis CURRENT Version 2.0, includes substantial functionality and patch management additions which enable game developers and publishers to integrate this technology into their existing patching mechanisms via an application programming interface (API).
Solid State Networks will feature the new patching solution at the Game Developer's Conference (GDC) in Austin, Texas, beginning September 15, 2008 in booth number 321. The company will also host a session entitled "Keep Your Gamers Current – Best Practices for Seamless, Reliable Patch Delivery" at the conference on Tuesday, September 16, 2008 at 3:00 p.m. in Room 2.
"We've expanded the functionality dramatically to include a robust feature set and flexible accommodations for custom code integration," Lead Developer Travis Hilterbrand of Solid State Networks said. "We worked hard to provide game developers and publishers with a cutting edge patching solution that would be very easy for them to integrate and customize, saving them the huge challenge of building one themselves."
Solid Axis CURRENT is a flexible set of software utilities that provide game publishers with a state-of-the-art method to deliver patches and updates that can be easily integrated into their games. The streamlined patch delivery kit is designed to prepare and distribute patches to a gaming community quickly and efficiently through advanced technologies in version checking, file updating and content delivery.
About Solid State Networks
Solid State Networks is a leading developer of specialized, high performance content delivery solutions for the video game industry. Solid State’s suite of software products include highly customizable and brandable download managers that allow game publishers to provide the ultimate game acquisition experience and patch/update delivery applications designed to reduce or eliminate game play interruption while controlling costs. Solid State’s core technology is designed for the delivery of large files (including games, video and software) using a variety of protocols to multiple platforms. Since early 2007, Solid State Networks has steadily gained recognition within the gaming industry as a highly innovative company with reliable technology and versatile solutions. For more information, please visit www.solidstatenetworks.com.
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