Almost all video games now require several updates which may consist of game enhancements, bug fixes, new levels, or other types of upgrades. Often these “patches” are very large files and upon release are in high demand. That means you have to pay to deliver each time a new game patch or update is ready for launch.
It’s like launch day all over again
Current helps you deliver the necessary updated game content in an extremely fast and reliable manner. Most importantly, because Current is part of the Solid Axis Game Delivery Solution, it enables you do deliver patches with the same high-performance and reliability, while realizing significant cost savings over traditional delivery methods.
Current has been particularly effective for massively multi-player online (MMO) game delivery, where large game patch files and updates are issued frequently. With each new patch file comes a new traffic spike as users try to acquire the update as quickly as possible.
August 25, 2008
Solid State Networks Appoints Carl Kaiser Senior Vice President of Content Delivery
April 15, 2008
Solid State Networks and Highwinds Team to Offer Hybrid P2P/HTTP Delivery Capability
March 24, 2008
Distributed Computing Industry Association (DCIA) Welcomes Solid State Networks
February 14, 2008
Zyon Games Partners with Solid State Networks to Deliver New Titles
February 12, 2008
Solid State Networks and Alchemic Dream Announce Strategic Partnership Focusing on Game Acquisition, User Retention
December 11, 2007
Solid State Networks Announces Patch Delivery Solution for MMO Games
September 18, 2007
Acclaim Selects Solid State Networks For 2Moons Launch