Deployment

Everyone knows how important it is to quickly get players into the game. There are two primary processes that contribute to time spent outside of playing the game:

  • Installation time
  • Download time

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Online Game Deployment is a core business process for online game publishers.  It includes all of the activities required to get a game ready to play on the player's system, such as download, install, update/patch, launch and repair functionality.

Typically, we’ve found that game developers and publishers will build their game deployment solutions with the mindset of “make it work now and improve upon it later.” They’re either looking to save time and money or they don’t have the time and money to do it right from the beginning.
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A download manager solution for electronic software delivery that does everything you need it to do can be hard to find (and even harder to build yourself). It can be especially tough to find one that’s practical and easy to use in your day-to-day business.

And while you want it to be easy to use, realistically, you need the DLM solution to be sophisticated enough to handle your particular business requirements:
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You might believe that any CDN will be adequate for your game content delivery. This couldn’t be further from the truth. Technically speaking, any CDN will be able to deliver your game content from one point to another, however, the devil is in the details. A good game experience can live and die based on the quality of the download. Here’s why:

Size Matters

Game downloads are big. The average size of a game download has increased significantly over the past ten years and it continues to grow with the addition of 4K and Ultra HD resolution games.
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